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Forum : Suggestion Box
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AuthorTopic : New Maps?
Crimsondawn
Joined 12/06/2007
Posts : 1240

Posted : Sunday, 30 September 2007 - 15:28

wow, my flash drive cann''t even handle this but the map itself looks interesting, i''d like to be able to look closer at it some other time when i''m motivated enough to download the new version. Over all i think i''d like to see terrain mixed up a little more.

TaurusRex
Joined 14/06/2002
Posts : 9462

Posted : Monday, 1 October 2007 - 03:33

Crimson,
about which map are you referring?

rex

Crimsondawn
Joined 12/06/2007
Posts : 1240

Posted : Monday, 1 October 2007 - 11:20

cann''t load any of them but i''m refering to the most recent on for the terrain

TaurusRex
Joined 14/06/2002
Posts : 9462

Posted : Monday, 1 October 2007 - 11:27

Well when I have time, I'll try to add some terrain to both of them because they are different and do look a little barren here and there.

rex

TaurusRex
Joined 14/06/2002
Posts : 9462

Posted : Tuesday, 2 October 2007 - 05:24

Ok Crimsondawn,
take a look at those last two links now.

rex

Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Wednesday, 5 December 2007 - 02:33

Here's a new one i just worked out if i may.

Name: Sherwood Forest

Map28 – 8 Player

Description: In the olden days a hero roamed these woods with his merry men fighting the rich and giving to the poor. Now it is time to choose whether to follow that grand example and perhaps free the forests or to become another in a long line of despots over this land. The choice is yours to make, but choose wisely and always remember... be afraid of those who still yet dwell in the forest. Be very afraid.

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Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Wednesday, 5 December 2007 - 02:33

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Mog DoC
Joined 5/02/2004
Posts : 14357

Posted : Wednesday, 5 December 2007 - 09:37

Added. Nice map, Coop.

web.mac.com/johnoco/iWeb/WaronlineMaps/Campaign%20Maps.html

Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Wednesday, 5 December 2007 - 14:58

Thanks Mog. I just saw that people were thinking about 8 player clan games and i realized my Eye of the World map wouldn't be very good for a clan game. So i decided to make a second 8 player map that is meant more for clan games. That was the main reason why i left out any normal presence by the barbs and it was only slightly due to the fact that i forgot to add them while finishing it up at 2:30 in the morning.

BRAVO 872
Joined 11/10/2007
Posts : 273

Posted : Thursday, 6 December 2007 - 03:23


Why do you say Eye of the World isn't good for clan games?

Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Thursday, 6 December 2007 - 07:39

I don't mean to say it's bad for a clan game, but the option of supporting your fellow clanmates is rather limited because of how the castles are placed.

Jmacattack
Joined 12/02/2007
Posts : 658

Posted : Thursday, 6 December 2007 - 12:13

Coop.,

I love the castle placement in the Eye of the Worlds map - it's a challenge immediately, and causes all sorts of delicious logistical headaches in a clan match. If you are seperated from your mates and have the enemy on your left and right, you are in tough trouble unless and until your buddies come to your aide (often across the map), but once the game is underway, a LOT of fighting in the middle can take place.

I'm participating in a campaign on the map and see 5 of the 8 participants in or near the middle of the map.

Logistical nightmare, and therefore FUN!

Jmac
D~S

Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Thursday, 6 December 2007 - 12:31

Thanks Jmac.

I guess that's what i meant about The Eye of the World. The logistics are a little tough, which doesn't always help in clan games. Fun true, but i just thought a second one would be nice for those that prefer the more traditional clan fighting. When i made The Eye i had hoped that a lot of fighting would be in the middle by the "eye," but i guess since i've never actually played on any of my camp maps i don't know for sure more often than not. It's good to hear that they are fun to play on though. Besides, that map is probably my favorite out of any map i've made to date.

Jmacattack
Joined 12/02/2007
Posts : 658

Posted : Thursday, 6 December 2007 - 15:46

Coop.,

I like the idea of having trouble in clan matches - movement is easy on your map, but reinforcement is questionable - it seems like a fair trade to the overly simplistic reinforcement issues in the other 10 player maps, plus, moving the castles out to the sides and making a neutral zone is really kind of important in clan matches - it gives you distance to consider.

Now, I am not at all saying that Sherwood Forest isn't a great map, in fact, it might become my favorite (I love the trees, they are confusing and make ZOC's worthwhile - I was simply defending your 'Eye' map as a very suitable clan match map.

Jmac
D~S

Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Thursday, 6 December 2007 - 15:50

Thanks Jmac. You're a good guy, despite what everyone says.

Jmacattack
Joined 12/02/2007
Posts : 658

Posted : Thursday, 6 December 2007 - 15:53

My biggest drawback is perhaps the fact that I really am oblivious to what others might be saying Coop. ( good or bad)

I guess that perhaps ages me a bit, but then, I probably wouldn't notice if people said so...

Last Edited : Thursday, 6 December 2007 - 15:55

Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Thursday, 6 December 2007 - 16:02

Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Thursday, 6 December 2007 - 17:43

Thought i'd try my hand with a battle map while thinking like a battler. Hope you enjoy.

Name: Treacherous Valleys

Map 42 – Battle Map

Description: The valleys of this mountain range are wrought with many dangers, but your foe may be the most fearsome danger of them all.

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Hack & Slash Chickie
Joined 5/01/2004
Posts : 1297

Posted : Thursday, 6 December 2007 - 19:31

What happened to the 40 player camp map?

Coopels DoC
Joined 29/01/2005
Posts : 1037

Posted : Thursday, 6 December 2007 - 19:34

Beats me, but i could make up a new one if you like. I'm rather bored so i'm playing with making more maps.

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