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Forum : Notice Board
<<   1 2 3   >>
AuthorTopic : Map 2.32 Released! (closed)
Think Tank
Joined 3/10/2002
Posts : 44

Posted : Sunday, 3 November 2002 - 18:36

I Like the new graphics. Personally I like the bigger buildings.

Stealth
Joined 11/11/2001
Posts : 126

Posted : Sunday, 3 November 2002 - 19:29

That is very nice. I wish I had time to play now

Silva Husky
Joined 13/01/2001
Posts : 1458

Posted : Monday, 4 November 2002 - 04:43

The castles look good now! hhehe

Well done dby

The graphics really suit the troops images.

cdh121
Joined 30/07/2002
Posts : 22

Posted : Monday, 4 November 2002 - 15:42

Outstanding job! The size will take some getting used to, but overall it's a nice improvement.

How about some new graphics for the armies?

savetuba
Joined 5/11/2001
Posts : 1379

Posted : Monday, 4 November 2002 - 16:07

Well I just got home from visiting my parents, talk about ugh, and logged on expecting to find my games in dissaray. Imagine my suprise when this huge castle appears and All my troops look like halflings in compairison. sure I had over 30k gold, but I still can't beleive the change.

The only change to this would be the increasment of the units size by about 1/2 so you could see them better.

Toomin
Joined 10/11/2001
Posts : 2

Posted : Monday, 4 November 2002 - 19:40

The graphics are great but who was the artist?

chinalake
Joined 14/09/2002
Posts : 271

Posted : Monday, 4 November 2002 - 20:33

dby did it.

Negative Creep
Joined 1/02/2002
Posts : 457

Posted : Monday, 4 November 2002 - 23:29

the same as all the accolades above...brilliant!. but, i do worry the new outposts or should we call them, "tiki huts", may distract my usually "on-guard" armies to indulge in pina coladas, chi-chi's, and the oh-so dangerous "hurricane". love the new graphics,cheers!

CoD
Joined 3/08/2002
Posts : 76

Posted : Tuesday, 5 November 2002 - 06:12

It'a a plus for artistic impresion and a minus for technical because i can't see the difference between some mines and already missed some gem pils in one game

RedTony
Joined 16/11/2001
Posts : 212

Posted : Tuesday, 5 November 2002 - 17:22

piÑa coladas, it's piña coladas

chinalake
Joined 14/09/2002
Posts : 271

Posted : Tuesday, 5 November 2002 - 17:57

Red, I can't understand a word your saying with that accent of yours!

Morbius
Joined 15/07/2001
Posts : 3923

Posted : Tuesday, 5 November 2002 - 18:25

ahh, perhaps we should stick to the chit chat section for off-topic discussions.

no offense meant.

dby
Joined 30/03/2002
Posts : 1441

Posted : Tuesday, 5 November 2002 - 18:42

The buildings are a bit big. This is because I wanted them to fill out the squares, so there would be no gaps between walls. This goes for towers as well. I wanted it to look like a real castle without gaps in the walls. By doing that, I had to make the buildings a certain height so they wouldn't look stupid.

I suggest that you use the "?" button. Should work nicely for spotting resource piles as well. A yellow one square is probably a pile of gold. I can't verify this, 'cos all piles are gone in my game, but I think it works.

Last Edited : Tuesday, 5 November 2002 - 18:45

*Boris
Joined 29/10/2001
Posts : 262

Posted : Wednesday, 6 November 2002 - 07:48

Need new design for units. He is wery small!

Silva Husky
Joined 13/01/2001
Posts : 1458

Posted : Wednesday, 6 November 2002 - 07:53

Don't need designs for them units.....you designing new buildings for the Demonic race now?

tarim
Joined 18/10/2002
Posts : 2727

Posted : Wednesday, 6 November 2002 - 10:31

i thought it was just something to do with my tech centre/upgrades at first.lol.cant think how you managed before,must have been the learnin curve or something 8@)

jun
Joined 14/11/2002
Posts : 1

Posted : Thursday, 14 November 2002 - 21:43

am still getting the hang of it..

sugarleo
Joined 4/05/2002
Posts : 3773

Posted : Friday, 15 November 2002 - 00:47

Actually the buildings are better sized to the troops...the troop size doesn't need to be increased and what's wrong with the resource piles being alittle less in size..maybe your neighbor will miss something and you will get it!

dby, fantastic job with everything...the larger buildings add to the favor of the game..I have been able to 'hide' troops behind the towers, even when the enemies ballistas were in range..hehe...he didn't see them..I love it!!

Deleted PlayerPosted : Friday, 15 November 2002 - 14:58

I cant see my soldiers very well

Morbius
Joined 15/07/2001
Posts : 3923

Posted : Friday, 15 November 2002 - 15:44

hit the '?' button on the panel that appears when you move your mouse cursor to the bottom of the 'map-screen'.

all the buildings become flat, then.

i hope i could help you.

Last Edited : Friday, 15 November 2002 - 15:45

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