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Forum : Strategy & Tactics
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AuthorTopic : hit list
BRAVO 872
Joined 11/10/2007
Posts : 273

Posted : Tuesday, 13 November 2007 - 22:45

wow

BRAVO 872
Joined 11/10/2007
Posts : 273

Posted : Tuesday, 13 November 2007 - 23:01

Is it always +20 attack in a castle?

I know how the comm bonus works but maximum comm bonus is 50% right?

The weapons and armor techs are easy, I think..

How does the ranged penalty work exactly, and I read this doesn't apply to Marks?

How does the Ballista stack bonus work?

Mog DoC
Joined 5/02/2004
Posts : 14357

Posted : Wednesday, 14 November 2007 - 03:10

Ballista bonus is: Range Defense : 50% ranged protection.
Size Bonus : +5% damage per enemy troop above 1.

Castles always add 20 attack as far as I know.

Comm bonus is up to 50% extra attack for any given troop.

Ranged penalty means that for all ranged except Marksmen and Crossbow Masters, the farther from a target, the less the strength of the attack. I've seen the formula here somewhere before but I forget it now... anyway, farther away is weaker.

Heat
Joined 16/10/2007
Posts : 690

Posted : Wednesday, 14 November 2007 - 13:14

"Special Abilities :
Command Bonus : +2 Attack to neaby* armies per troop. Each troop gains best Command Bonus only." Mog's quote from the Online Manual.

Thank for the info MOG, but it was the WORDING here that confused me, not the lack of reading it. The manual refers to population (pop) when talking about the individual units making a stack. "Troop" is actually a term EVERY militarty in the world uses to describe what we would call here a stack of scouts. (a group of cavalry)

Hence the cunfusion over weather the +2 is improved with numbers in pop or numbers in stacks; as the term troop would imply a +2 per stack.

Good thing I asked.
Thanx to you I get it now.

BloodBaron666
Joined 1/04/2003
Posts : 686

Posted : Wednesday, 14 November 2007 - 23:49

Castles adding plus 20 attack? Since when? The only thing they add without upgrade is +5 def, and after upgrade even more defense, but not attack in my observation. And, at the risk of missing something here , I've actually never seen the bonus cap in effect: no matter the att value of my troops the comms always give them the same bonus (at least, that's how it's displayed). Am I missing something here on either count?

Mog DoC
Joined 5/02/2004
Posts : 14357

Posted : Thursday, 15 November 2007 - 00:33

I've never been sure about the castle advantage to attack, if there is any, but there sure seems to be...

Gaiyamato
Joined 14/08/2007
Posts : 521

Posted : Thursday, 15 November 2007 - 16:41

Cant say I've ever noticed any bonus given to attack from a castle. lots of bonus defence though.

BloodBaron666
Joined 1/04/2003
Posts : 686

Posted : Thursday, 15 November 2007 - 18:03

Mog, Mog, Mog , of all people you should know these things!

There is a bonus for towers and barracks, but not for castle ground itself (other than defense).

What I'm really curious about though is the comm bonus cap; a number of people have mentioned it exhisting, but I've never observed it: the attack boost is always 20 with a ten stack of comms, even on un-upgraded scouts.

Renno
Joined 23/05/2005
Posts : 1582

Posted : Thursday, 15 November 2007 - 20:51

I miss the old days of +99 att/def, ahhh what carnage it allowed! There has never been an added bonus for att from a castle, only def.

Mog DoC
Joined 5/02/2004
Posts : 14357

Posted : Thursday, 15 November 2007 - 21:41

Yeah, I should know that but I didn't. I am a bad Mog.

Nebuchadnezer DoC
Joined 9/06/2005
Posts : 3017

Posted : Thursday, 15 November 2007 - 21:48

The cap on the comms bonus is capped in the sense that you only get the bonus from one stack. Meaning if you have 3 10 pops next to one of your stacks, it only gets +20, not +60 for attack. In the past, you could have comm stacks of 300+, with no cap on how high the attack modifier could go.

BRAVO 872
Joined 11/10/2007
Posts : 273

Posted : Friday, 16 November 2007 - 01:19

Is the tower bonus just range and what kind of bonus does a barracks have?

DoctorFeudal
Joined 7/05/2005
Posts : 90

Posted : Friday, 16 November 2007 - 13:29

i'm pretty sure the tower bonus is both attack and D.
Not totally sure, but i am pretty

BloodBaron666
Joined 1/04/2003
Posts : 686

Posted : Saturday, 17 November 2007 - 00:16

lol, this seems to be turning into a q&a thread more than strat :-P

tower is plus two ranged as well as big att and def bonuses (i don't know exactly, but it's at least 10 in both areas)

barracks is plus one ranged, 10 attack, and 5 def (seems more logical to be 10 def and 5 att, but that's what we've got :-P).

BRAVO 872
Joined 11/10/2007
Posts : 273

Posted : Saturday, 17 November 2007 - 01:27

BloodBaron must not know me very well, every conversation turns into a Q&A around me if the answers are good.

Gaiyamato
Joined 14/08/2007
Posts : 521

Posted : Sunday, 18 November 2007 - 17:57

Actually Towers don't give any attack bonus, only defence and extra range and outposts give only +1 range and some defence bonus.

Nebuchadnezer DoC
Joined 9/06/2005
Posts : 3017

Posted : Sunday, 18 November 2007 - 23:18

Ugh...misinformation...

Towers give +20 to attack and +20 to defense and a +2 to range.

I just checked it in a current campaign, and in multiple towers.

Thanks - Neb

Gaiyamato
Joined 14/08/2007
Posts : 521

Posted : Monday, 19 November 2007 - 01:30

Well mine aren't giving me any attack bonus in my duels and I'm only getting +10 defence + 2 range.

Outposts are giving me +10 defence and +1 range.

BRAVO 872
Joined 11/10/2007
Posts : 273

Posted : Monday, 19 November 2007 - 05:28

Before everyone gets to throwing things, could it be that the tower is in your castle and the atack bonus is from the castle not the tower.

Gaiyamato
Joined 14/08/2007
Posts : 521

Posted : Monday, 19 November 2007 - 07:27

Yeah mine are outside the castle.

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