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Details     Rankings : Turn 13

Turn 13   Thursday, 29 November 2007

Turn 12   Saturday, 24 November 2007

There were 5 troops slain in combat today.

diegoam:Scouts(2) vs System:Spearmen(0)
diegoam:Spearmen(2) vs System:Scouts(1)

Turn 11   Saturday, 24 November 2007

Turn 10   Saturday, 24 November 2007

There were 1 troops slain in combat today.

diegoam:Scouts(1) vs System:Scouts(0)

Turn 9   Saturday, 24 November 2007

There were 3 troops slain in combat today.

diegoam:Scouts(1) vs System:Scouts(0)
diegoam:Scouts(1) vs System:Scouts(1)

Turn 8   Saturday, 24 November 2007

There were 2 troops slain in combat today.

diegoam:Scouts(2) vs System:Spearmen(0)

Turn 7   Saturday, 24 November 2007

There were 4 troops slain in combat today.

diegoam:Scouts(1) vs System:Scouts(1)
diegoam:Swordsmen(0) vs System:Red Archers(1)
diegoam:Commandeers(0) vs System:GoldMine(1)

Turn 6   Saturday, 24 November 2007

Turn 5   Saturday, 24 November 2007

There were 2 troops slain in combat today.

diegoam:Archers(1) vs System:Brigands(0)
diegoam:Swordsmen(0) vs System:Ryders(1)

Turn 4   Saturday, 24 November 2007

There were 6 troops slain in combat today.

diegoam:Spearmen(0) vs System:Brigands(1)
diegoam:Commandeers(0) vs System:Red Archers(1)
diegoam:Swordsmen(0) vs System:Brigands(2)
diegoam:Commandeers(0) vs System:GoldMine(1)
diegoam:Archers(0) vs System:Grunts(1)

Turn 3   Saturday, 24 November 2007

There were 3 troops slain in combat today.

diegoam:Swordsmen(0) vs System:Grunts(1)
diegoam:Commandeers(0) vs System:WoodMill(1)
diegoam:Archers(0) vs System:Red Archers(1)

Turn 2   Saturday, 24 November 2007

There were 2 troops slain in combat today.

diegoam:Swordsmen(0) vs System:Brigands(1)
diegoam:Commandeers(0) vs System:Quarry(1)

Turn 1   Saturday, 24 November 2007

There were 5 troops slain in combat today.

diegoam has begun training.
diegoam:Archers(0) vs System:Brigands(1)
diegoam:Archers(0) vs System:Grunts(1)
diegoam:Spearmen(0) vs System:Ryders(1)
diegoam:Swordsmen(0) vs System:Red Archers(1)
diegoam:Commandeers(0) vs System:Mine(1)


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