Forum : Strategy & Tactics
|
---|
Author | Topic : tax reform when to go for it |
---|
Lonestorm Joined 30/01/2003 Posts : 606
| Posted : Thursday, 14 October 2004 - 21:23 turn 5 to soon? |
|
Raptor Joined 15/08/2001 Posts : 3742
| Posted : Thursday, 14 October 2004 - 22:19 no |
|
Crovax Joined 7/01/2003 Posts : 596
| Posted : Friday, 15 October 2004 - 03:22 The sooner the better. |
|
CTDXXX Joined 19/11/2001 Posts : 5842
| Posted : Friday, 15 October 2004 - 04:21 Every turn you don't, you lose an extra 1k. Therefore, whatever you're delaying for, has to be worth at least 1k |
|
Linner Joined 28/09/2004 Posts : 12
| Posted : Monday, 18 October 2004 - 10:00 it hink 1st turn is the best |
|
gueritol Joined 7/02/2003 Posts : 3940
| Posted : Monday, 18 October 2004 - 12:14 Linner it is tax reform (as from a tech dependant on the market), not the tax tech as the one dependant on the castle.
It is impossible to have in the 1st turn. |
|
Rog Ironfist Joined 8/04/2003 Posts : 1492
| Posted : Monday, 18 October 2004 - 13:45 Guer, check out the number of campaigns played! |
|
Maloc Joined 13/10/2003 Posts : 633
| Posted : Monday, 18 October 2004 - 15:43 lol i guess dats y he said dat...but its true teh best thing to due is get tax researched first and at the max turn 10 u get the reform. |
|
Talon500 Joined 17/10/2004 Posts : 70
| Posted : Monday, 18 October 2004 - 15:49 i always reasearch military then commerce |
|
Zander Joined 12/02/2003 Posts : 335
| Posted : Wednesday, 20 October 2004 - 01:01 i usually skip commerce and just take a market from whoever is next to me... though that sometimes doesnt always work according to plan :S |
|
Egregius Joined 11/07/2001 Posts : 3513
| Posted : Friday, 22 October 2004 - 05:05 You don't get the market techs when you take over a Market Place. |
|
gueritol Joined 7/02/2003 Posts : 3940
| Posted : Friday, 22 October 2004 - 07:49 Yes, but you can save on the market research, and the market, by executing a hostile takeover of someone else efforts, and once you have a market, you can do the tech upgrades.
Saving a few precious resources.
|
|
linkasy Joined 1/08/2004 Posts : 652
| Posted : Friday, 22 October 2004 - 16:21 get as much gold as you can at the start, it is more inportant than anything else at the start. |
|
Ultima Bahamut Joined 1/12/2001 Posts : 2508
| Posted : Saturday, 23 October 2004 - 16:12 well it really is as important as possible...but then the whole tax reform...well in reality it always depends on the situation...
|
|
Sage DoCJoined 8/11/2002 Posts : 4070
| Posted : Saturday, 23 October 2004 - 18:11 gueritol, unless you take over the opponents marketplace QUICKLY (and I mean REALLY quickly) you'll be losing out. Having tax reform early really, really helps. |
|
CTDXXX Joined 19/11/2001 Posts : 5842
| Posted : Sunday, 24 October 2004 - 04:53 You would have to get that marketplace effectively 3/4 turns sooner than you'd buy commerce and get your market. If you can't assure you'll get it that quick - build your own |
|
gueritol Joined 7/02/2003 Posts : 3940
| Posted : Sunday, 24 October 2004 - 15:53 I also like tax refort early.
But lately there has been but 1 game that I haven't been on war since turn 5, and only beacuse it was a maze map
* Darn magnet for warmongers * |
|
Fanatic Joined 12/01/2003 Posts : 1148
| Posted : Sunday, 24 October 2004 - 17:37 Tha't because everyone knows you are an easy target . I mean... um... |
|