Forum : Notice Board
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Author | Topic : August 2004 - Updates |
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savetuba Joined 5/11/2001 Posts : 1379
| Posted : Monday, 23 August 2004 - 14:30 true but some of the larger castles had catapults in towers that would launch rocks into the enemy formations to kill as many as possible. A primative shotgun effect if you will.
Say has anyone tried to build a tower where the cats are sitting? Then you could have cats in a tower, but couldn't move out of them. |
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DoRW Empirez Joined 17/09/2001 Posts : 1521
| Posted : Monday, 23 August 2004 - 14:50 or move htem in. and you cant build ontop of a army... =P |
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DoRW Empirez Joined 17/09/2001 Posts : 1521
| Posted : Monday, 23 August 2004 - 14:51 which would bring me to point out, mebe req should install battle towers, towers that are built that fire arrows at any enemy troop that comes within range.... make it a siege device one of those mobile towers, but instead of a siege weapon against castle walls it was used against troops, like a medival tank armed with archers. High defense against ranged attack but weak when attacked by melee. |
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savetuba Joined 5/11/2001 Posts : 1379
| Posted : Monday, 23 August 2004 - 14:55 and these battle towers would replace the ballista and the ballista would become an expert seige lvl where they would do 25% dammage to buildings and 50% to troops. That would bump the cats up to a master lvl seige and thus make them a little harder to obtain. |
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DoRW Empirez Joined 17/09/2001 Posts : 1521
| Posted : Monday, 23 August 2004 - 14:58 well actually me thinks a trebuchet should be expert level troop.... catapults should have there range tweaked too 6 -7 spaces, they had crappy range, trebuchet should be the most feared Siege weapon, hitting from 11 blocks away with devestating force BUT, lol mebe a 50 stone consumption rate per shot youtake... or a stone per trebuchet in the stack. |
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Overlord Joined 8/05/2001 Posts : 241
| Posted : Tuesday, 24 August 2004 - 15:55 All interesting ideas, and I do agree about cats not being the long ranged type that the trebuchets' were, but some of these ideas seem to be going a little too far IMO. A little too complex and such. |
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Greywolfe Joined 7/06/2002 Posts : 6
| Posted : Saturday, 28 August 2004 - 13:38 I dont often post or complain... but with DT gone games are gonna fill up alot slower... I dont see why we cant have games with both old method and new method? Just make a DT category game and players who dont like it dont have to play it and those who do like it can ... or maybe make Skirmish DT also instead... I play alot and I liked Double trouble alot....... |
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Sage DoCJoined 8/11/2002 Posts : 4070
| Posted : Saturday, 28 August 2004 - 15:25 If Req makes skirmish games all into DT, I'll gouge somebodies eyes out. Maybe mine, maybe Req's, maybe yours.
I like skirmishes, do NOT turn them into DT. Make a new category for DT if need be, stop hijacking pre-existing types of games and making them unplayable. Last Edited : Monday, 30 August 2004 - 22:19 | Overlord Joined 8/05/2001 Posts : 241
| Posted : Friday, 3 September 2004 - 06:57 I second that motion. | | Negative Creep Joined 1/02/2002 Posts : 457
| Posted : Friday, 3 September 2004 - 19:37 you mean, "i second that emotion" great lyric. | | ozavatar Joined 24/01/2003 Posts : 33
| Posted : Wednesday, 22 September 2004 - 01:25 Fun.
Last Edited : Monday, 27 September 2004 - 03:52 | savetuba Joined 5/11/2001 Posts : 1379
| Posted : Wednesday, 20 July 2005 - 16:00 2.5 weeks before this becomes 1 year old! Huzza for new updates! |
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