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Forum : Notice Board
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AuthorTopic : July 2004 - Updates
Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Tuesday, 13 July 2004 - 00:15

Made a few small updates...

Fixed Barracks bug (campaigns).
You must now manually select which troops you want to train in each barracks in the begin or they will not train any troops.
So barracks default to training NO TROOPS. You must update them.

Removed the 40 turn regeneration on resource buildings.
They no longer count down and go inactive. The only way to lose resource buildings now is by an enemy take-over/attack.

Added randomized Auto-Battles.
Each battle is different as it chooses random troops (3000 points worth), and BOTH players get the SAME troops.
Lower troops are more common, so formations are not all about high level troops anymore.
The first player in the game chooses the class.

Also fixed battles so there are no clan restrictions. Any player of any clan can battle any other plan regardless of clan affiliation.

Also made Novice Battles only available after you have reached Battle Level 20+. 4-player and Practice Battles are now Level 40+. So Auto-Battles are the only battles available until you reach lvl 20.

Fixed rankings so Clan games no longer effect your Campaign rankings (ranks will update after the completion of your next game).

Can no longer take-over walls/towers/palisades. They can only be destroyed by seige weapons or removed if they were built by you.

Last Edited : Friday, 6 August 2004 - 01:37

VivaChe
Joined 6/04/2002
Posts : 1280

Posted : Tuesday, 13 July 2004 - 04:20

you may can write that to mpogd.com also, it would bring us some new players.

Princess of Darkness
Joined 22/06/2003
Posts : 1377

Posted : Tuesday, 13 July 2004 - 09:47

Thanks Req we needed that!

Overlord
Joined 8/05/2001
Posts : 241

Posted : Tuesday, 13 July 2004 - 11:12

Thanks Req! Everything is working smoothly!

Pro
Joined 22/10/2000
Posts : 3023

Posted : Tuesday, 13 July 2004 - 16:57

As usual, You are the man Req.

cardfan_stl
Joined 25/10/2003
Posts : 855

Posted : Tuesday, 13 July 2004 - 23:29

"Fixed Barracks bug (campaigns).
You must now manually select which troops you want to train in each barracks in the begin or they will not train any troops.
So barracks default to training NO TROOPS. You must update them."


Thank you, Thank you, Thank you!

Maybe I'll run off and join another campaign now...

Card

Pro
Joined 22/10/2000
Posts : 3023

Posted : Tuesday, 13 July 2004 - 23:46

LoL, A few people hav not played campaigns because of that bug.

Killerdude
Joined 1/03/2002
Posts : 730

Posted : Tuesday, 13 July 2004 - 23:52

heck...a few people have left because of that bug and said they arent coming back until its fixed

good work req...i knew you'd come thru

StCrispin
Joined 26/06/2004
Posts : 214

Posted : Wednesday, 14 July 2004 - 18:14

I never noticed a bug... BUT i have to say that when you fixed the bug you AUTOMATICALLY caused my barracks to spawn 600 Swordsmen!!! I think I had about 70 or 80 saved up so I got 500 free guys overnight. Also another barracks spawned hundreds of archers. 400 I think. Im not sure what happened. It only did this on barracks I BUILT and not on the ones I started with at the beginning of tha Cpn. Thoughts on this? ---StCrispin

Hwatta
Joined 11/11/2003
Posts : 1661

Posted : Wednesday, 14 July 2004 - 19:01

Wow...are you lucky!!!

Pro
Joined 22/10/2000
Posts : 3023

Posted : Wednesday, 14 July 2004 - 19:29

Thats Bug Exploitation

StCrispin
Joined 26/06/2004
Posts : 214

Posted : Thursday, 15 July 2004 - 00:22

No its not bug exploitation unless it was my intent to MAKE a bug do that.. It is a Bug since it just HAPPENED... Or a Glitch... My buildings are also still saying the 40 turn thing... Do I need to quit all my games and start new ones? Also... I won a campaign and it didnt count any data!!! AArrg!! My opponent got eliminated for not playing and I had been stomping him till he appearantly quit. Now theres no record of it. Another bug?

Pro
Joined 22/10/2000
Posts : 3023

Posted : Thursday, 15 July 2004 - 02:11

Please note the Smileys.
All games say 40 turns, They won't count down now.
Was it a begginers game that finnished??

StCrispin
Joined 26/06/2004
Posts : 214

Posted : Friday, 16 July 2004 - 20:59

I just donated my $20 to be a Gold member. I also Vote daily if I remember at a few places. I challenge my fellow players to do the same if you havent already. This is the best tactical wargame ive seen on the net so far and I want to say Thank You Req!!!

Pro
Joined 22/10/2000
Posts : 3023

Posted : Saturday, 17 July 2004 - 15:40

Amen to that.



Another happy customer.

cardfan_stl
Joined 25/10/2003
Posts : 855

Posted : Sunday, 1 August 2004 - 23:38

It looks like the fix to battle games isn't quite doing it's job. I had to drop my clan to battle killerdude, and unlike before I can't join my clan again until after the battle's over...

Card

DoRW Empirez
Joined 17/09/2001
Posts : 1521

Posted : Monday, 2 August 2004 - 02:15

why is that in place? The restriction that you cant battle a clansmen?

cardfan_stl
Joined 25/10/2003
Posts : 855

Posted : Monday, 2 August 2004 - 02:26

well, from my understanding it's a holdover from the coding that only allowed 20% of players in a campaign game to be from the same clan.

Req said he fixed it, but it looks like he hasn't quite got it yet...

Card

Ultima Bahamut
Joined 1/12/2001
Posts : 2508

Posted : Monday, 2 August 2004 - 06:02

hmmm....looks like he fixed it...theres 3 BOS members in Skirmish 64.....*shrugs*....

cardfan_stl
Joined 25/10/2003
Posts : 855

Posted : Monday, 2 August 2004 - 09:50

Well, when we went over to double trouble (& the queue), the 20% thing seemed to go away. Not sure what the limit is now if any.

Card

Last Edited : Monday, 2 August 2004 - 09:51

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