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Forum : Notice Board
AuthorTopic : Map 2.30 Released (closed)
Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Wednesday, 24 July 2002 - 10:17

This new version has a few small map fixes and performance enhancements.

The terrain system has been updated as per the Suggestion Forum threads.

The website now sports a new top menu system, and the favorites have been moved to the left menu.

I've also added the Campaign:Battle levels/pages. The Battle games will be available very soon.

unseen lord of his land
Joined 9/06/2002
Posts : 367

Posted : Wednesday, 24 July 2002 - 10:22

I don't like the new movement. I think moving somewhere to attack was quite hard as it was, and now it has become even harder.

hugebowwow
Joined 13/07/2002
Posts : 10

Posted : Wednesday, 24 July 2002 - 11:08

I agree with unseen. It's especially annoying that in the middle of a game the terrain has changed. I have to change my strategy because now some units are effectively stranded (50% movement) for the next term. Hope this isn't too whiny, just wanted to let you know my opinion. In general, thanks for a great game.

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Wednesday, 24 July 2002 - 11:29

Ok. I've modified the "darker" terrain to be 60%.

so now each terrain type has 2 levels of 80% and 60%.

the techs give +10% to each (making it 90%/70%), which is already better than much of the old terrain system.

i still have to add the "native" terrain bonus, so you will then get another +10% to whichever terrain you started on.
that could take your native terrain up to 100%/80% which is MUCH faster than the old system on average.

CrimsonSerpant
Joined 1/06/2002
Posts : 535

Posted : Wednesday, 24 July 2002 - 11:45

YEA REQ THIS IS AWESOME, (standing ovation)

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Wednesday, 24 July 2002 - 11:55

ok. It's DONE.

each player now has their "Native" terrain set. whatever the terrain was at the center of your starting castle, is now your native terrain.

this gives +10% movement to that terrain (both the light/dark versions).

Overlord
Joined 8/05/2001
Posts : 241

Posted : Wednesday, 24 July 2002 - 19:00

More good stuff Req!

g|gabyte
Joined 13/07/2002
Posts : 10

Posted : Sunday, 28 July 2002 - 04:37

Yeah...awesome work... Its good that someone understand how the players want it to be!!

BigAmigo
Joined 15/10/2001
Posts : 3716

Posted : Friday, 23 August 2002 - 00:41

Cool !!!

Really nothing important to say, but by posting here I get to have the last message written in every forum .

For at least a few minutes

dudley
Joined 12/07/2002
Posts : 348

Posted : Friday, 23 August 2002 - 15:49

that is absolutely shameless amigo, and i am very dissapointed that you would do such a thing! ....

btw, i now have the most recent post in all 5 forums, what a happy COINCIDENCE... ...

but seriously, req, is there another map update due anytime - if so, what are the changes gonna be?

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Saturday, 24 August 2002 - 02:40

yes, there will be some changes coming soon.

new graphics, new troop (horsemen), new abilities and stats for all troops, and some bug fixes.

dkpunk
Joined 8/08/2002
Posts : 6

Posted : Saturday, 24 August 2002 - 03:46

not really to do with this but why wont my maps load they get through the %'s and then to where it says loading but it stops there pls help im getting my ass kicked

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Saturday, 24 August 2002 - 04:06

dont know.
something must be wrong with your PC/Browser.

try deleting your cache(temporary internet files)

Simsler
Joined 21/11/2002
Posts : 4

Posted : Sunday, 1 December 2002 - 07:30

Super!

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