HOME   |   COMMUNITY   |   TRAINING   |   BATTLES   |   DUELS   |   CAMPAIGNS   |   HELP      
Click above links for MAIN menus, mouse-over for sub-menus.24 NOV 2024 11:18  
ShoutBox
PLEASE VOTE at
MPOGD & TWG

WoL Membership

SiteMap



free counters

W
A
R
O
N
L
I
N
E
:

M
E
S
S
A
G
E

B
O
A
R
D

R
E
P
L
I
E
S
Who's Online : 1 (3)
Active : 11 (11)

refresh
Back To Question Corner   |   Return To Forums
Forum : Question Corner
AuthorTopic : Tech Tree (outdated but useful)
Mog DoC
Joined 5/02/2004
Posts : 14358

Posted : Wednesday, 8 January 2014 - 20:55

www.paintoon.com/TechMap.html

Ultima Bahamut
Joined 1/12/2001
Posts : 2508

Posted : Wednesday, 8 January 2014 - 22:59

Thank you oh great mogster Sir!

Mog DoC
Joined 5/02/2004
Posts : 14358

Posted : Thursday, 9 January 2014 - 12:07

It's funny to see how much stuff you used to have to get for things. It was a much better game when one needed resources to build stuff. Nowadays a comm can throw up an awful wall in no time, that used to be a task you needed to do long before the enemy was breathing down your neck! And one comm couldn't build multiple objects on a turn either.

Oh well! Somebody learn how to program better than me and recreate this game… and stick around to work on it, too! (Sorry Req! )

Ultima Bahamut
Joined 1/12/2001
Posts : 2508

Posted : Friday, 10 January 2014 - 01:15

Im working on it geez!

Tyler salyers
Joined 13/05/2003
Posts : 1141

Posted : Friday, 10 January 2014 - 10:59

I Have CTD and GEQ on my facebook weren't they both into game designing and the such?

Ultima Bahamut
Joined 1/12/2001
Posts : 2508

Posted : Friday, 10 January 2014 - 15:47

Were is correct. I am not sure they are still going down said path.

Back To Question Corner   |   Return To Forums


WarOnline.Net is © Copyright 2000-2024 by Requiem. All rights reserved. [ 0.183594 seconds ] Privacy   |   Terms   |   Links   |   Stats   |   SiteMap