Sage DoCJoined 8/11/2002 Posts : 4070
| Posted : Saturday, 11 June 2011 - 04:01 I've never bought it because the text says "an extra 5 per turn." Is that accurate?
If that's the case, it would take 10 turns to produce an extra basic troop...and almost half the game for an extra advanced troop?
I feel it should be boosted to make it a more conceivable option. |
Zandorr Joined 4/03/2009 Posts : 40
| Posted : Thursday, 7 July 2011 - 06:17 I always liked a larger map with more armies, and having more ways to to increase production. If your army is 6 turns move or more from the nearest barracks, then builing new barracks may be justified. If you have a commander far from the nearest barracks, then you would be building barracks with advanced training which would allow faster and greater prodction,just where you need it Last Edited : Thursday, 7 July 2011 - 06:36 | doodoomite Joined 11/12/2005 Posts : 500
| Posted : Tuesday, 12 July 2011 - 04:48 I agree with Zandorr on his last reply,we should use bigger maps with 12 to 20 players more often,some extra castles on the map and a higher production rate from barracks,resource buildings or a little reduction in the cost of troops. But like Mog said before,Req probably will not tweek this game any more. |
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