doodoomite Joined 11/12/2005 Posts : 500
| Posted : Sunday, 13 March 2011 - 12:51 Should we be allowed to destroy our castle at the early stages, to build up tech points? It's not fair to the new peeps,who R trying to play the game the old fashion way. I see why I've been falling behind so early in my latest games. Yes the game has evolved,but we still need new peeps,to keep it growing. Or better yet,it's survival. Last Edited : Sunday, 13 March 2011 - 12:53 | Crazy Li Joined 4/09/2007 Posts : 1058
| Posted : Sunday, 13 March 2011 - 14:23 why would destroying your castle build tech points...?
I'm completly confused by your post. | | Mog DoCJoined 5/02/2004 Posts : 14357
| Posted : Sunday, 13 March 2011 - 15:48 I think he is getting at the gold one recieves for tearing down a castle, it allows more spending on techs (or troops). | | Crazy Li Joined 4/09/2007 Posts : 1058
| Posted : Sunday, 13 March 2011 - 16:47 well I think that's perfectly fair. if you tear down your castle, you take the risk of making it very easy for someone to march in and take it. it's a gamble to do it. you get a jump-start in gold, but sacrifice potential defense. | | doodoomite Joined 11/12/2005 Posts : 500
| Posted : Tuesday, 15 March 2011 - 08:45 I understand that,but what about the new players,that R still learning the dynamics,of winning a campaign? | | sugarleo Joined 4/05/2002 Posts : 3773
| Posted : Tuesday, 15 March 2011 - 09:01 That's part of 'learning' the game....
As Li stated, it's a risk....but can be used as an early advantage...still about 'balance' and experience...there's no game ever invented that a new player can know all the 'in's and out's' at the start. |
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