ShoutBox PLEASE VOTE at MPOGD & TWGWoL Membership SiteMap
| W A R O N L I N E : M E S S A G E B O A R D R E P L I E S
|
Forum : Bug Reports
|
---|
Author | Topic : He can't build on rubble... or not.. |
---|
Crimsondawn Joined 12/06/2007 Posts : 1240
| Posted : Tuesday, 13 April 2010 - 20:27 Message From : SIMONSAYSDIE View Messages Turn 65 Sent : Tuesday, April 13, 2010 - 18:16 Duel_23650 Your army, Catapults_1, attacked SIMONSAYSDIE : Training Guild Training Guild(24,6), sustained 1000 damage. Building, Training Guild, has been destroyed.
Turn 71 Message From : SIMONSAYSDIE View Messages Sent : Tuesday, April 13, 2010 - 20:24 Duel_23650 Your army, Catapults_1, attacked SIMONSAYSDIE : Training Guild Training Guild(24,6), sustained 1000 damage. Building, Training Guild, has been destroy | | Mog DoCJoined 5/02/2004 Posts : 14358
| Posted : Tuesday, 13 April 2010 - 21:20 So, what is the bug? Posting a report without explaining what you think went wrong isn't very helpful. | | Ad Finitum Joined 5/04/2010 Posts : 21
| Posted : Wednesday, 14 April 2010 - 03:29 I believe the problem is that Simon's rebuilt his guild on the same hex (which would have been rubbled) six turns after the previous one died...
I thought rubble was five turns? In that case, no bug? | | Crimsondawn Joined 12/06/2007 Posts : 1240
| Posted : Wednesday, 14 April 2010 - 16:48 duel there for it is 10 turns after. I'm pretty sure he had this up before 5 turns after the fact though.
Ya i guess i otta include an explanation rather than just an semi-explanitory title. | | Ad Finitum Joined 5/04/2010 Posts : 21
| Posted : Thursday, 15 April 2010 - 05:03 Ah, the WoL forum cryptic crossword. Good for the mind, I say. So is it ten turns? And is a duel turn considered one player's move or both? | | Crimsondawn Joined 12/06/2007 Posts : 1240
| Posted : Thursday, 15 April 2010 - 14:22 I beleive in duels 1 turn for the map is ticked when the player that iniciated the rubble or blood starts his next turn. So if you destroy a scout, splat blood pot disappears in 5 turns. Your opponent flees and when you take your next turn you notice the blood spot has ticked down to 4 turns.
I'm not sure if there is any place where all this wonderful knowledge is stored... may be req don't want any records. When he changes it all around he can call us loons! Last Edited : Thursday, 15 April 2010 - 14:25 | Crimsondawn Joined 12/06/2007 Posts : 1240
| Posted : Monday, 19 April 2010 - 16:14 K figured it out... Enter Duel_23650 the rubble disappears after one turn. I make rubble, he moves, it disappears. |
| |
|
|