Forum : Bug Reports
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Author | Topic : All my castle hexes now impassable! |
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Hambone Joined 27/12/2008 Posts : 329
| Posted : Thursday, 28 January 2010 - 00:34 Firefox 2.0.0.20, Flash 10,0,42,34
BIG PROBLEM as cannot move any of my units in a castle I am trying to defend. One unit I have on the edge of the castle can move to all non-castle hexes, but any unit deeper in the castle cannot move at all.
Camp 24517
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Hambone Joined 27/12/2008 Posts : 329
| Posted : Thursday, 28 January 2010 - 00:41 Correction - only the castle at 17,48 is affected. I just built some new buildings within the castle and now the entire castle is marked !! Under Construction !! (ready in 1 ticks)
Still a big problem as this is where the battle is happening and I need to move this turn. |
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Crimsondawn Joined 12/06/2007 Posts : 1240
| Posted : Thursday, 28 January 2010 - 00:42 hopefully ur foe can't move in either... maby your invincable! |
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No da vo Joined 9/12/2009 Posts : 244
| Posted : Thursday, 28 January 2010 - 02:06 try a different browser maybe? this sounds like an odd but isolated event. |
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Mog DoCJoined 5/02/2004 Posts : 14358
| Posted : Thursday, 28 January 2010 - 02:55 If no one else has this problem it is almost certainly some combination of stuff in your computer and browser that are producing this effect. We'll have to see if it is more widespread, yes? |
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Coopels DoCJoined 29/01/2005 Posts : 1037
| Posted : Thursday, 28 January 2010 - 10:10 I had the same issue for a turn about a month or two back against disturbed. I was just about to move into the castle and even though i had enough mp i couldn't move onto the castle slab at all. The next turn there was no issue anymore so i just let it drop. |
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Hambone Joined 27/12/2008 Posts : 329
| Posted : Thursday, 28 January 2010 - 16:47 Yes, it's a game problem, not browser - it has sorted itself out - when the buildings became usable, so did the castle.
Possibly building something in the top corner of the castle caused it - might be one to try to reproduce again in a tight spot. (Just to help Req fix it, of course |
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Disturbedyang Joined 27/01/2003 Posts : 566
| Posted : Thursday, 28 January 2010 - 18:56 I think the previous one was the rubble created from destroying buildings...but this sounds different.. |
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Mog DoCJoined 5/02/2004 Posts : 14358
| Posted : Thursday, 28 January 2010 - 23:19 Ah, you built on the ID hex. Used to be if you repaired a wall there (the top corner hex of a castle is the one used to describe its location, hence "ID hex") your income went down to 1/10th of what it was and stayed there unless Req went in and fixed it by hand. This may be related to that, a bug-cousin as it were. |
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Coopels DoCJoined 29/01/2005 Posts : 1037
| Posted : Friday, 29 January 2010 - 18:09 I don't know if it was the rubble in our game, disturbed, because you had built towers that same turn and by the time they were ready i was able to move into the castle. I don't remember if you built in the corner hex or not, but i was pretty sure that the bug was from those buildings and the changes that made them impassible until they were ready. |
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Disturbedyang Joined 27/01/2003 Posts : 566
| Posted : Friday, 29 January 2010 - 20:02 Hmmm, i'm not sure. But in that same game, i had some trouble with another opponent. And it was because of the rubble that he destroyed and that rubble won't go away until he "remove" it manually. Everytime i had to move pass the rubble, i had to move to beside the rubble before able to move pass it. Not quite sure what you experienced though. Oh, and it does happen outside the castle when you attacked, no? |
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Mog DoCJoined 5/02/2004 Posts : 14358
| Posted : Monday, 1 February 2010 - 21:52 All better now? |
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