Forum : Bug Reports
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Author | Topic : Rubble (closed) |
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Heat Joined 16/10/2007 Posts : 690
| Posted : Tuesday, 6 October 2009 - 13:34 I spoke to soon when saying rubble was working for me now.
I think I may just have to wait for next tic to make sure; but in ProveingGrounds_27321 some rubble works and another does not.
@(62,177) "Disapear in 5 Turns" works
@(180,64) "Under Construction (Ready in 0 Tic)" still not working
these two piles or rubble were made within minutes of each other, and it may not have just updated the whole map since it is so big. I will recheck this next tic. |
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hotspur61 Joined 20/08/2006 Posts : 30
| Posted : Tuesday, 6 October 2009 - 13:49 I think that this is still a bug. In camp 30721 it isn't possible to move over hexes with bloody remains like you used to be able to. The message 'under construction ready in n ticks' is displayed when clicking on the hex. Unless this is a deliberate change to slow down an army's advance? |
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Requiem [R]Joined 3/02/2000 Posts : 4882
| Posted : Tuesday, 6 October 2009 - 16:49 how about now? |
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hotspur61 Joined 20/08/2006 Posts : 30
| Posted : Tuesday, 6 October 2009 - 19:09 Looking good now Req, thanks. Get the usual 'disappears in n turns' message and it is possible to cross bloody remains with a movement penalty as before. |
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Heat Joined 16/10/2007 Posts : 690
| Posted : Wednesday, 7 October 2009 - 00:20 Works great, thanx Requiem |
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