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Forum : Bug Reports
AuthorTopic : Rubble (closed)
Heat
Joined 16/10/2007
Posts : 690

Posted : Tuesday, 6 October 2009 - 13:34

I spoke to soon when saying rubble was working for me now.

I think I may just have to wait for next tic to make sure; but in ProveingGrounds_27321 some rubble works and another does not.

@(62,177) "Disapear in 5 Turns" works

@(180,64) "Under Construction (Ready in 0 Tic)" still not working

these two piles or rubble were made within minutes of each other, and it may not have just updated the whole map since it is so big. I will recheck this next tic.

hotspur61
Joined 20/08/2006
Posts : 30

Posted : Tuesday, 6 October 2009 - 13:49

I think that this is still a bug. In camp 30721 it isn't possible to move over hexes with bloody remains like you used to be able to. The message 'under construction ready in n ticks' is displayed when clicking on the hex. Unless this is a deliberate change to slow down an army's advance?

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Tuesday, 6 October 2009 - 16:49

how about now?

hotspur61
Joined 20/08/2006
Posts : 30

Posted : Tuesday, 6 October 2009 - 19:09

Looking good now Req, thanks. Get the usual 'disappears in n turns' message and it is possible to cross bloody remains with a movement penalty as before.

Heat
Joined 16/10/2007
Posts : 690

Posted : Wednesday, 7 October 2009 - 00:20

Works great, thanx Requiem

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