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Forum : Notice Board
AuthorTopic : Building Cost/Health Updates
Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Monday, 7 September 2009 - 22:41

Due to popular demand, some of the buildings have been changed!

Barracks and outposts now cost alot more to build but also had their health increased.
Other buildings have also been increased in cost.

Zues
Joined 23/11/2004
Posts : 287

Posted : Monday, 7 September 2009 - 23:02

Yay! =)

Lothar
Joined 2/08/2009
Posts : 433

Posted : Monday, 7 September 2009 - 23:04

I'm sure I'll find out, but what has everything been changed to?

Zues
Joined 23/11/2004
Posts : 287

Posted : Monday, 7 September 2009 - 23:09

check any duel or camp your in, should already be changed =)

klyph
Joined 30/05/2008
Posts : 421

Posted : Monday, 7 September 2009 - 23:11

10k for barracks which now have 4000 health

2k for outpost which now have 1000 health

I don't know what else he changed.

Last Edited : Monday, 7 September 2009 - 23:13

Mog DoC
Joined 5/02/2004
Posts : 14358

Posted : Tuesday, 8 September 2009 - 00:27

I think that was it.

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Tuesday, 8 September 2009 - 00:48

Blacksmith & Mil.Academy cost went up a little too.

Pict
Joined 27/10/2007
Posts : 589

Posted : Tuesday, 8 September 2009 - 01:24

Couldn't you at least have given us some warning of this?

We are in the middle of a major team camp and now anyone with an extra barracks or two is going to have a HUGE advantage....

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Tuesday, 8 September 2009 - 01:27

ALSO, you cannot build when an enemy army is within 6 spaces (not 3). So you cant build when an enemy is already upon you.

Sorry, there couldnt be a warning, especially here where a warning would just mean some players would quickly build lots of cheap barracks so that when the change did go through, it would be free Gold. That would be even worse than the current sudden change.

Pict
Joined 27/10/2007
Posts : 589

Posted : Tuesday, 8 September 2009 - 01:33

I had already noticed the spacing change....

What is the spacing for taking over a building and also repairing now - has that changed too?

SIMONSAYSDIE
Joined 29/11/2008
Posts : 1072

Posted : Tuesday, 8 September 2009 - 13:41

you have two major clan wars going on... the changes couldn't have been at a worse time... my clanmate is close to an enemy castle and would probably be building 3-4 barracks per turn... but can now only build 1...
im not too worried about it at the moment...and at least ppl wont be using barracks as fencing anymore!

SIMONSAYSDIE
Joined 29/11/2008
Posts : 1072

Posted : Tuesday, 8 September 2009 - 13:43

my barracks have not been upgraded to 4000 health

klyph
Joined 30/05/2008
Posts : 421

Posted : Tuesday, 8 September 2009 - 15:09

its only the new barracks simon, you don't get the extra health for barracks that were there before the change.

Disturbedyang
Joined 27/01/2003
Posts : 566

Posted : Wednesday, 9 September 2009 - 01:53

Hmm....still no answer for that. Anyone knows how many hexes away do you have to be away from your building to avoid it being taken over?

Princess in the Shadows
Joined 14/11/2008
Posts : 510

Posted : Wednesday, 9 September 2009 - 08:11

I know but im not telling you but I will at a later date just not atm

Disturbedyang
Joined 27/01/2003
Posts : 566

Posted : Wednesday, 9 September 2009 - 08:59

Haha....grrrr...I want to take over your goldmine!!!

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