HOME   |   COMMUNITY   |   TRAINING   |   BATTLES   |   DUELS   |   CAMPAIGNS   |   HELP      
Click above links for MAIN menus, mouse-over for sub-menus.24 NOV 2024 15:57  
ShoutBox
PLEASE VOTE at
MPOGD & TWG

WoL Membership

SiteMap



free counters

W
A
R
O
N
L
I
N
E
:

M
E
S
S
A
G
E

B
O
A
R
D

R
E
P
L
I
E
S
Who's Online : 2 (3)
Active : 11 (11)

refresh
Back To Question Corner   |   Return To Forums
Forum : Question Corner
AuthorTopic : Commandeers
Lothar
Joined 2/08/2009
Posts : 433

Posted : Friday, 7 August 2009 - 14:30

How close does a commandeer unit have to be to provide the bonus to other units?

Mog DoC
Joined 5/02/2004
Posts : 14358

Posted : Friday, 7 August 2009 - 17:36

within three hexes.

klyph
Joined 30/05/2008
Posts : 421

Posted : Saturday, 8 August 2009 - 02:43

how far does the commandeer have to build from an enemy? i believe it is different if it is a npc is it not? Also, from a castle you don't have to be a certain amount of spaces anymore do you? i think in the "final battle" i built two barracks adjacent to hosa's castle.

Pict
Joined 27/10/2007
Posts : 589

Posted : Sunday, 9 August 2009 - 22:26

You can build a new building so long as an enemy stack is not within 3 hex but you cannot repair or complete one unless they more than 5 hex away.

In terms of enemy buildings there is no distance requirement - you can build right up next to them. This includes castles as I have built barracks on enemy castle spaces before while fighting for them.

Strangely, my opponents don't seem to like this - cant imagine why...

klyph
Joined 30/05/2008
Posts : 421

Posted : Monday, 10 August 2009 - 03:58

oh yeah i know what you are talking about, its what you are about to do to ME!!!

Hambone
Joined 27/12/2008
Posts : 329

Posted : Tuesday, 11 August 2009 - 00:27

We should stress that the 2 hex / 4 hex distances is actually calculated as if the hexes were squares. So diagonally east and west the distance is actually 4 hexes and 8 hexes.
Due north or south is 2 and 4 hexes, as you would expect.

Princess in the Shadows
Joined 14/11/2008
Posts : 510

Posted : Tuesday, 11 August 2009 - 03:04

Klyph what is a "npc".
Im probably just having a blonde moment but I am left scratching my small(ish head) trying to work it out.
probably something obvious to most ,but i just need to know.
Cheers Angie

Mog DoC
Joined 5/02/2004
Posts : 14358

Posted : Tuesday, 11 August 2009 - 03:37

Non player character = unknown barbarians

Princess in the Shadows
Joined 14/11/2008
Posts : 510

Posted : Tuesday, 11 August 2009 - 03:45

I see....just unknown and I would have understood,I told you that it was probably a blonde moment

klyph
Joined 30/05/2008
Posts : 421

Posted : Tuesday, 11 August 2009 - 03:51

can someone give me some kind of visual representation of this, i think i understand but it would be much easier to picture if... well there was a picture

Hambone
Joined 27/12/2008
Posts : 329

Posted : Monday, 17 August 2009 - 08:24

Imagine a diamond, wider than it is high, 4 hexes from point to point North-South and 8 hexes point to point east-west. (5/9 if you count the middle hex). To build in a hex, there must be no enemy or barbarian units within the diamond centered on the hex you wish to build on.
To take over a building, same shape but the diamond is 8 hexes N-S and 16 heaxes E-W.
To remove a building you own, same shape but 10/20 hexes.

TaurusRex
Joined 14/06/2002
Posts : 9462

Posted : Tuesday, 1 September 2009 - 11:53

Was this a bug?
I was able to build 5 palisades around a comm with a red flag in the pg game.

rex

Harold1 DoC
Joined 21/04/2007
Posts : 1977

Posted : Tuesday, 1 September 2009 - 12:45

No rex, Its how it works now

TaurusRex
Joined 14/06/2002
Posts : 9462

Posted : Tuesday, 1 September 2009 - 13:28

Ah yes
I see now ...
there's been still another change with them since the previous major change.

Thanks Harold.

rex

Harold1 DoC
Joined 21/04/2007
Posts : 1977

Posted : Tuesday, 1 September 2009 - 15:24

I cant keep up , Im getting to old for this

Back To Question Corner   |   Return To Forums


WarOnline.Net is © Copyright 2000-2024 by Requiem. All rights reserved. [ 0.164063 seconds ] Privacy   |   Terms   |   Links   |   Stats   |   SiteMap