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Forum : Strategy & Tactics
AuthorTopic : Small Movement: Part 1: (closed)
Medicguy
Joined 6/08/2007
Posts : 61

Posted : Monday, 6 August 2007 - 23:31

Somtimes taking large steps isn''t everything. If you go too far, you''ll likely become attacked. Sometimes the best thing to do is to take small steps, then ambush an enemy that way.

LOD
Joined 13/12/2001
Posts : 5681

Posted : Tuesday, 7 August 2007 - 00:49

Yes but that option is gone with the new movesystem

Mog DoC
Joined 5/02/2004
Posts : 14303

Posted : Tuesday, 7 August 2007 - 02:42

Not gone, but less flexible.

Medicguy
Joined 6/08/2007
Posts : 61

Posted : Tuesday, 7 August 2007 - 13:11

People still get ambushed.
Think of it this way:
Sometimes, you think ur getting ambushed. For ranged units, stay behind a wall, and move your melee units up front (ex: A marksmen stack in the rear and a knight stack in the front) simply move smaller units out of the way, and you''ll be able to take a castle.

Hwatta
Joined 11/11/2003
Posts : 1661

Posted : Tuesday, 7 August 2007 - 13:34

So, your proposal is not to attack until turn 40 or later (actually much later) when you can have knights and marks in stacks...and hope the other player has been sitting there not producing anything but small basic units near his castle? It might work if you find the right opponent.

Oh, don''t forget, you''ll also need commandeers to take the castle too.

gueritol
Joined 7/02/2003
Posts : 3938

Posted : Tuesday, 7 August 2007 - 13:41

I think he is referring to battles ...

Hwatta
Joined 11/11/2003
Posts : 1661

Posted : Tuesday, 7 August 2007 - 13:44

Then why does he want to take a castle? That would be odd.

gueritol
Joined 7/02/2003
Posts : 3938

Posted : Tuesday, 7 August 2007 - 13:49

Well ... you got a point there ...

*vanishes discretly whistling something*

Hwatta
Joined 11/11/2003
Posts : 1661

Posted : Tuesday, 7 August 2007 - 14:03

You could of course be right guer! Considering that he has only played one battle, and quit that, he might not know you don''t need to take a castle in battles.

He will catch on as he plays the game more.

gueritol
Joined 7/02/2003
Posts : 3938

Posted : Tuesday, 7 August 2007 - 14:46

*returns all ,acho and stuff*

See I told you Hwatta!!!

Medicguy
Joined 6/08/2007
Posts : 61

Posted : Tuesday, 7 August 2007 - 22:43

Hwatta, i''ve been at 1 game, but still get ambushed. Recklessness could mean trouble, so only move 2-4 spaces, close the map, then reopen it and, if available, attack.

Nebuchadnezer DoC
Joined 9/06/2005
Posts : 3017

Posted : Tuesday, 7 August 2007 - 23:06

Or, you could click the little `refresh` button on the lower left of the map screen after every troops you move...

Crimsondawn
Joined 12/06/2007
Posts : 1240

Posted : Tuesday, 7 August 2007 - 23:52

:] neb you make me smile lol

Biodus
Joined 9/07/2005
Posts : 827

Posted : Wednesday, 8 August 2007 - 01:37

Medic has a right general idea in battles... It''s more of have a stack or two that you send to scout ahead of your main force. This unit/s has a tendancy to be killed and not do much more than scout, but the knowledge of where your opponent is can save you from losing many more important units.

*_* Biodus *_*

gueritol
Joined 7/02/2003
Posts : 3938

Posted : Wednesday, 8 August 2007 - 12:50

I have 2 button. Forward-fast and attack.

Medicguy
Joined 6/08/2007
Posts : 61

Posted : Tuesday, 14 August 2007 - 15:03

Closed, not very popular.

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