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Forum : Notice Board
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AuthorTopic : August 2005 - Updates
Sretlaw
Joined 20/12/2002
Posts : 117

Posted : Wednesday, 17 August 2005 - 02:19

Is there chance of seeing what we are queed in?

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Saturday, 20 August 2005 - 05:08

Added Barbarian class. Now available for Battles Only.
Changed Bandits, Barbarians & Renegades in Campaigns to Grunts, Ryders & Brigands.

Also, DUELS are not ranked under Campaigns. Although they are ranked in the new system.

indianraja
Joined 26/07/2004
Posts : 179

Posted : Saturday, 20 August 2005 - 05:36

pics...!!!! they sure are more scary and goood!!!!!

Last Edited : Wednesday, 24 August 2005 - 03:19

Vagrant
Joined 20/10/2001
Posts : 13

Posted : Saturday, 20 August 2005 - 06:03

Quick question, it appears that who you fight in battles (present level wise) no longer matters and that it is simply the percentage of battles you win that matters? Is that true?

titonator
Joined 12/02/2004
Posts : 3278

Posted : Saturday, 20 August 2005 - 06:45

Wow! the new units that have been put into camps are looking good man.

Sage DoC
Joined 8/11/2002
Posts : 4070

Posted : Saturday, 20 August 2005 - 09:50

Holy crap! A new class!??! I am indescribably excited!!!

Killerdude
Joined 1/03/2002
Posts : 730

Posted : Saturday, 20 August 2005 - 09:52

these classes scared the crap out of me, i opened my map and then there was a ryder there, pretty cool stuff there

Hwatta
Joined 11/11/2003
Posts : 1661

Posted : Saturday, 20 August 2005 - 09:58

Just played my first Barbarian battle! Pretty cool!!! It will take a while to get used to the new troops, but I can't wait to play a Barbarian vs Medi battle.

Great job Req!

PS. Sorry for posting on the notice board. This is just the best update I have seen in a long time...and it was completely unexpected. Awesome!

Last Edited : Saturday, 20 August 2005 - 10:01

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Saturday, 20 August 2005 - 21:57

Updated troops with special abilities having 50% chance or +50% damage. Dropped % down to 20% chance and +20% damage.

Rival Bonus : +20% damage to rival attack type.
Extra Damage : 20% chance of doing +20% Damage.
Confusion : 20% change of attacker self-inflicting 20% damage.
Max Damage : 20% chance of doing maximum damage.

LOD
Joined 13/12/2001
Posts : 5707

Posted : Saturday, 20 August 2005 - 23:08

Confusion? Does that mean I could attack a 5 pop woth a 100 pop and have 20% losses?

TheLix
Joined 5/07/2005
Posts : 184

Posted : Saturday, 20 August 2005 - 23:13


I'm sure he means that %20 of the unit's attack will be inflicted against the unit itself..

100 pop that inflicts 1000 damage will inflict 200 damage to itself

LOD
Joined 13/12/2001
Posts : 5707

Posted : Saturday, 20 August 2005 - 23:19

I still woundnt like that to happen in a skirm where I fire a 300 pop ballis on a 5 pop

Sage DoC
Joined 8/11/2002
Posts : 4070

Posted : Saturday, 20 August 2005 - 23:34

The confusion skill is a little messed up right now. I'm sure Req will fix out the kinks. But I really did have it happen where a 10 pop barbarian king attacked a one pop barbarian with confusion. The barbarian suffered 18 damage and died. The barbarian king took 200 damage from the confusion skill.

CRAZY

steven_2005
Joined 9/07/2005
Posts : 120

Posted : Sunday, 21 August 2005 - 04:21

sage atleast you found out the hard way and i found out the easy way but the barbarian king have not got the confusion anymore it has switched

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Sunday, 21 August 2005 - 04:24

no troop has Confusion at the moment.
it didnt really fit in the Barbarian theme.

The Barbarian troop now has "Retaliation" - 20% chance retaliation strikes inflict +20% damage.

LOD
Joined 13/12/2001
Posts : 5707

Posted : Sunday, 21 August 2005 - 10:56

What is the point of this cofusion? Making the game more dependable on luck can hardly be the way to go, can it?

indianraja
Joined 26/07/2004
Posts : 179

Posted : Monday, 22 August 2005 - 03:44

yeah i also didnt like confusion....

Overlord
Joined 8/05/2001
Posts : 241

Posted : Tuesday, 23 August 2005 - 23:22

Could someone explain the new ranking system? It appears based on percentages of wins (for battles). I am ranked very high now, but according to the new numbers I am not ranked in the least. :-\

Follow up, using myself as an example, I have gotten to my battle rank through winning, particularly against high ranked battlers. Is weight on who you've battled going to exist in this new ranking system or will it turn to simple efficiency (percentage of wins)?

Last Edited : Tuesday, 23 August 2005 - 23:28

Sage DoC
Joined 8/11/2002
Posts : 4070

Posted : Wednesday, 24 August 2005 - 00:03

The new ranking system works very similarly. I think you may just have to complete a battle (which I don't think you have since the new system came into effect) for it to consider you?

Raptor
Joined 15/08/2001
Posts : 3742

Posted : Wednesday, 24 August 2005 - 00:08

why did we lose the camp of how many games we played and wat place we came in we dont need the clan game but camp would be nice...

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