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Forum : Notice Board
AuthorTopic : Welcome to the WarOnline MessageBoard! (closed)
Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Saturday, 24 June 2000 - 11:55

As you can see, the message board is now open!

If you have any questions or comments, or just have something to say, feel free to post a message here.

Hope to see you on the inside.

Req.

Deleted PlayerPosted : Saturday, 24 June 2000 - 12:15

Hey Req.

Great work so far.
Are you gonna put any graphics into the game?

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Sunday, 25 June 2000 - 10:50

Yup, that's the plan.

I've already started using dynamically generated images for the map instead of tables, which means as I create images for each building, I can place them into the map with little fuss.

There will also be images on all the properties pages, so when you view land or armies you can actually see what they are.

It's just going to take a little while thats all.

Deleted PlayerPosted : Tuesday, 27 June 2000 - 03:10

Hi all. Congratz for a good interesting game Req (and thanks for the wood

I had a question about some of the gameplay information. First of all, I wanna make sure I'm not missing something: you don't have a full manual yet. If you do, I couldn't find it so please enlighten me


If you don't, can you answer a quick question?
- What do I have to do to build a level two building? (I can't right now)

I am assuming I have to upgrade my base to a level two base but I haven't been able to do that either. Is there a special requirement for that?


Also, I'm glad you keep in touch with the players. Good work so far. Good Luck and keep it up

Requiem [R]
Joined 3/02/2000
Posts : 4882

Posted : Tuesday, 27 June 2000 - 11:26

Thanx aopric01.

At this stage, there's alot of things I'm sure players don't know about yet. There's many hidden features, some of which haven't even been added in yet. But to answer your question, no, there is no full instruction manual yet.
The instruction manual is next on the agenda, I just wanted to get the map functions working first.

The problem I'm having with writing the instructions, is that some of the rules haven't been decided yet, and many haven't been coded yet.

Just like upgrading to level2 buildings, I haven't fully decided the requirements yet so I've disabled it 'till I can figure it out. At present, it will be when you reach a certain population.

Keeping in touch with the players is the fun part.
I'm just looking forward to the point when there are hundreds or thousands of active players all fighting or building alliances and really putting the messaging system to use.

See you on the inside!!
Req.

Deleted PlayerPosted : Tuesday, 31 October 2000 - 06:57

hey req thanx for a great game
i wanted to know how come u cant take over barracks from someone else yet u could take over their outpost

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